It takes all the best features and ideas from the entire Metroid series, along with some significant new elements, and applies them to the game that started it all, which was becoming quite outdated, despite its many revolutionary gameplay concepts. But if you're like most of us and think this is one of gaming's best franchises, Zero Mission will expertly massage every "" nerve in your brain and throw all kinds of surprises at veteran players. If you don't like Metroid and never have, you probably never will Zero Mission won't change that. Please don't mistake my statement as an exaggeration. The end result of mixing all this stuff together just happens to be a masterpiece. Zero Mission takes exactly the same philosophy and amplifies it considerably, with even more moves and upgrades, plus an expanded story and some gameplay ideas that are completely new to the series. Was that game, considered by some gamers to be the best video game ever made, also a remake? No, because it played drastically differently thanks to the many new upgrades and moves at our heroine's disposal. Guess what? All that happened in Super Metroid too. Samus is still running around Zebes and shooting Skeeters, and she destroys Kraid, Ridley, and eventually Mother Brain. So much has been improved, changed, and thrown out of the original Metroid game that this new title bears little resemblance to its blueprint. Metroid: Zero Mission is not really a remake.
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